The Design Process for the Brief
- Emotion & experience key element for the designing process of design for screen
- Problem solving and provoking emotions
- Examples of these elements are through adverts and competition brief (John Lewis adverts christmas special)
- Packaging up a message through a story - which links to what we are doing for a interface design
- Experience should be rewarding to the user using the user interface
- Enjoyable experience like physical experience (newspaper etc).
- Optimising experience
- Existing pages which have user interface functions
- Personas factions characters - putting yourself in the target audience shoes
- Conduct interview, approaches them as observation of using the user interface
- Focus groups on views
- Identifying advantages / disadvantages of the user interface
- Designing for the target audience
- Is it for a different country (Globally)? Is it suitable amount of money that people or the target audience afford? Premium, economy etc? Look and feel special or suitable for the target audience
- Interface for company, What is the size of the company? How large is the budget?
- Invent some characters who would interact with the user interface that you've design
- What motivates them, general information? Specific goal? Essential time or day to day experience?
- Familiar to the user interface (all ready exists)
- Idea generation
- Come up with ideas after research
- Wire frames, sketches, small animations, mock ups
- Demonstrate on how the user interface works or function.
Comments
Post a Comment